Figbox
Sign up

Galileo's ramp with bells sim

The ball starts from rest and speeds up steadily (a = 5/7 g sin 3° = 0.374 m/s² for a rolling ball, g = 10 m/s²), so the distance it has rolled grows

Galileo's ramp with bells · covers the GCSE, IGCSE, O-Level topic

Live, not a video. Anyone can unlock 2 figures free; a free account unlocks up to 5 and keeps them in your dashboard.

What the sim shows

The ball starts from rest and speeds up steadily (a = 5/7 g sin 3° = 0.374 m/s² for a rolling ball, g = 10 m/s²), so the distance it has rolled grows as the square of the time: d = ½at². In the first 0.5 s it rolls 4.67 cm; by 1.0 s, 4 times as far; by 1.5 s, 9 times; by 2.0 s, 16 times. So bells hung at 1, 4, 9 and 16 of those units ring exactly with the pendulum's ticks. Hung evenly, they ring faster and faster, because the ball is speeding up.

  • A bell as it rings
  • Below: ticks of the pendulum and rings of the bells

Use it in your lessons

  • Try it here: anyone can unlock 2 figures free, and a free account unlocks up to 5. Runs on a laptop, a Chromebook or a phone; nothing to install.
  • Present it and share student links with the teacher plan, from US$5 a month, billed yearly.
  • Put it on your own website or LMS for US$9, paid once, or every sim from US$29 a month.

Free guide: 12 practicals as sims, and how to run one in a lesson →

Need a version for your exact set-up? Have one made: US$49 a figure in an order of 5.

More physics sims